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Cregsta
Independent mobile game studio

We make online games for the long run.

Gladiators, football clubs, cage fighters and 1920s crime families. Four online worlds with real rivals and fair economies, and they keep moving while you're away.

Our games

Four worlds, one studio

Each game has its own setting, its own look and its own rivals. They share a love of progression that adds up over months.

Dark-fantasy gladiator RPG

Arena of Exiles

Rise from exile to legend in a cursed Rome.

  • Three classes, tactical auto-battles
  • Asynchronous PvP arena
  • Legions with their own chat
Explore Arena of Exiles
Coming soon to iOS & Android

Online football manager

Club Dynasty

Take your club from the bottom to the top.

  • A league match every evening
  • Live transfer market
  • Associations and friend leagues
Explore Club Dynasty
Coming soon to iOS & Android

MMA career RPG

Cage Dynasty

Train, fight and rise from amateur to world champion.

  • Round-by-round game plans
  • Ranked PvP and weekly Fight Night
  • Fight camps with chat
Explore Cage Dynasty
Coming soon to iOS & Android

1920s mafia RPG

Mob Dynasty

From street thug to Don of Grayport.

  • Crews, rackets and bootlegging
  • Nightly turf wars
  • Tactical shootouts
Explore Mob Dynasty
Coming soon to iOS & Android
How we make games

Built to be played for a long time

  • Fair by design

    Our games sell time, convenience and looks, never power. Fights, matches and shootouts are decided by how you play and build, not by what you spend.

  • The server decides

    Every fight, match and payout is simulated on our servers and only replayed on your phone. Nobody can edit their way to a win.

  • Worlds that keep moving

    Seasons, rankings, clans and shared calendars. Our games run on persistent worlds that change while you're away, so there's a reason to come back tomorrow and months from now.

  • Play on your schedule

    Short sessions, timers that run while you sleep and results you can watch later. You never have to be online at a set time.

  • Live, without the wait

    Game rules run on our servers, and events, maintenance notices and new art are delivered from there too, so most changes reach players without an app update.

  • Safe to talk

    Every game launches with chat filters, reporting, blocking and moderation tools, and you can delete your account from inside each game.

One stack, four games

Shared foundations

Every Cregsta game is built on the same technology, so what we learn in one carries straight into the next.

Flutter + Flame
Native iOS and Android apps from one codebase, with Flame drawing the fights and matches.
Nakama + Go
Authoritative game servers. All game logic is written in Go and runs on our side.
Live config
Maintenance mode, minimum app versions, announcements and game settings change from our admin panels, without a release.
Remote content
New art and content download from our CDN when the game starts, checked against a hash.

All four games are heading to TestFlight now.

They'll come to the App Store and Google Play after testing. Want to talk about our games, press or partnerships? Write to us.